ui Module
An ui point is like a regular point with an x- and y-coordinate but if one of the coordinates is changed the needsUpdate property of the assigned game object will be set to true to trigger a refresh.
This module provides the following classes:
- Component_ActionHandler
- Component_AnimationExecutor
- Component_AnimationHandler
- Component_BindingHandler
- Component_DataGridBehavior
- Component_Handler
- Component_UIBehavior
- Formula
- Helper
- LayoutManagementMode
- MessageSettings
- Object_DataGrid
- Object_Frame
- Object_FreeLayout
- Object_GridLayout
- Object_Hotspot
- Object_Image
- Object_Message
- Object_Panel
- Object_SpreadLayout
- Object_StackLayout
- Object_ThreePartImage
- Object_UIElement
- Space
- Style
- UIElementPoint
- UIElementRectangle
- UIManager
- UpdateBehavior