Component_AnimationHandler Class
An animation-handler component allows a UI game object to execute a flow of animations. For more information about UI animations, see help-file.
Item Index
Properties
Methods
clear
(
protected
-
descriptor
Clears/Resets the specified animation if necessary.
Parameters:
-
descriptor
Object- The animation descriptor
processAnimations
(
protected
-
descriptor
Processes the animation flow.
Parameters:
-
descriptor
Object- The animation-descriptor containing the animation-flow.
processTargets
(
protected
-
animation
-
targets
Processes the animation targets and starts the animation on each target object if possible.
Parameters:
-
animation
Object- The animation to start.
-
targets
gs.Object_Base- An array of target objects.
setup
()
Initializes the animation-handler.
update
()
Updates the animation-handler.
updateAnimations
()
Updates the animations.