Object_Layout Class
A layout object defines a new UI layout game scene. A UI layout scene displays in-game UI and let the user interact with it. For example: The title screen, the game menu, etc.
Item Index
Properties
Properties
behavior
gs.Component_LayoutSceneBehavior
The behavior-component for the UI layour specific behavior.
events
gs.Component_EventEmitter
An event-emitter to emit events.
layoutData
Object
The layout descriptor.
preparing
Boolean
Indicates that the UI layout is still in prepare-state and not ready.
visible
Boolean
Indicates if the UI layout is visible.