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Object_Layout Class

Module: gs

A layout object defines a new UI layout game scene. A UI layout scene displays in-game UI and let the user interact with it. For example: The title screen, the game menu, etc.

Item Index

Properties

behavior

gs.Component_LayoutSceneBehavior

The behavior-component for the UI layour specific behavior.

events

gs.Component_EventEmitter

An event-emitter to emit events.

layoutData

Object

The layout descriptor.

preparing

Boolean

Indicates that the UI layout is still in prepare-state and not ready.

visible

Boolean

Indicates if the UI layout is visible.