gs.WobbleEffect Class
Describes a wobble-effect. A wobble-effects animates the texture-coordinates using sin/cos functions to generate a "wobble"-like effect.
Constructor
gs.WobbleEffect
()
Methods
fromObject
(
gs.WobbleEffect
static
-
o
Creates a wobble-effect from an raw object. The object should contain all the properties defined by the WobbleEffect class.
Parameters:
-
o
Object- The object with all necessary properties of the wobble-effect.
Returns:
gs.WobbleEffect:
The new created wobble-effect.
Properties
horizontal
Boolean
Indicates if wobble-effect is horizontally.
Default: true
power
Number
The wobble-power.
Default: 0.001
speed
Number
The wobble-speed.
Default: 0.1
vertical
Boolean
Indicates if wobble-effect is vertically.
Default: true