gs.RenderTask Class
A render-task holds information about a graphic object which should be rendered on screen. This class is actually for internal usage only. The only exception is if you work with custom GLSL shaders.
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Constructor
gs.RenderTask
()
Properties
blend-mode
Number
The blend-mode to use.
Default: 0
opacity
Number
The opacity to use.
Default: 0
tilemap
gs.TilemapRenderInfo
If the render-task renders a tilemap, this property contains more info about it.
Default: null
tiling
Boolean
Indicates if the texture should be tiled.
Default: false