SystemDataRecordDocument Class
Stores the system record defined in database.
Item Index
Properties
- items.data.aspectRatio
- items.data.color1
- items.data.color2
- items.data.color3
- items.data.color4
- items.data.color5
- items.data.color6
- items.data.color7
- items.data.color8
- items.data.gameTitle
- items.data.introInfo
- items.data.introInfo.scene
- items.data.menuBuzzerSound
- items.data.menuCancelSound
- items.data.menuSelectSound
- items.data.resolution
- items.data.resolutionType
- items.data.startInfo
- items.data.startInfo.scene
- items.data.useIntroScene
Properties
items.data.aspectRatio
Number
The game resolution's aspect ratio if a predefined resolution was selected.
- 0 = 4 : 3
- 1 = 16 : 10
- 2 = 16 : 9
items.data.color1
gs.Color
Color 1 which can be used in messages using {C:1} text-code.
items.data.color2
gs.Color
Color 2 which can be used in messages using {C:2} text-code.
items.data.color3
gs.Color
Color 3 which can be used in messages using {C:3} text-code.
items.data.color4
gs.Color
Color 4 which can be used in messages using {C:4} text-code.
items.data.color5
gs.Color
Color 5 which can be used in messages using {C:5} text-code.
items.data.color6
gs.Color
Color 6 which can be used in messages using {C:6} text-code.
items.data.color7
gs.Color
Color 7 which can be used in messages using {C:7} text-code.
items.data.color8
gs.Color
Color 8 which can be used in messages using {C:8} text-code.
items.data.gameTitle
String
The game title.
items.data.introInfo
Object
The intro scene which is directly after language selection but before title-screen.
items.data.introInfo.scene
gs.DocumentLink
A document link to the actual scene which should be used as intro-scene.
items.data.resolution
Number
The game's resolution (height-value like 720p).
items.data.resolutionType
Number
The resolution type selected.
- 0 = Predefined Resolution
- 1 = Custom Resolution
items.data.startInfo
Object
The scene where the game should start.
items.data.startInfo.scene
gs.DocumentLink
A document link to the actual scene which should be used as start-scene.
items.data.useIntroScene
Boolean
Indicates if an intro scene should be used.
