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CharacterDataRecordDocument Class

Extends gs.DataRecordDocument
Module: vn

Stores the data record of the database.

Properties

items.data.talkingVolume

Boolean

If vn.CharacterDataRecordDocument.items.data.timeTalkingToVoiceVolume is set to true this property defines the talking-volume (0 - 100) which must be reached before it counts as "talking". The default-value is 5 to ignore background noise.

items.data.textColor

gs.Color

Stores the character's color used for messages in NVL mode.

items.data.timeTalkingToVoiceVolume

Boolean

If true and the character is talking with a voice associated, the voice-sound will be analyzed in real-time and the character talk-animation will only be played with the voice-volume is greater or equal to the vn.CharacterDataRecordDocument.items.data.talkingVolume value. In case of Live2D character the openess of the mouth is associated with the talking volume. The louder the voice is the more open is the mouth of the Live2D character.