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GSSceneContentView Class

A scene content view which allows the user to edit and interact with scene commands to to build a logic for a scene or an event. This view cannot be used in windows/dialogs/popups.

Properties

BindingSignal.commands

Object

Array of commands currently displayed.

BindingSlot.commands

Object

Array of commands currently displayed.

BindingSlot.locked

Boolean

If true the view is locked and the user cannot make any changes to the commands.

BindingSlot.newCommand

Object

Adds a new command after the current selected command or at the end of the view.