Scene
The Scene commands are used for changing scenes or transitions. It also allows you to call specific layouts that can only be accessed through the menu or scripts.
Move to a new scene.
Scene - Specifies the new scene to move to.
Save Previous - Determines if the current scene should be saved so it is possible to go back to that scene using the Previous Scene command. That is useful for a scene-based In-Game UI.
Duration - Sets the fade in and fade out time when moving to a new scene.
Erase Objects - Removes certain objects when moving to a new scene.
Erase Picture - Removes all currently displayed pictures when moving to a new scene.
Erase Texts - Removes all currently displayed texts when moving to a new scene.
Erase Videos - Removes all currently displayed videos when moving to a new scene.
Returns to the previous scene. That only works if Change Scene was used with Save Previous set to Yes.
Visually changes how moving from one scene to another appears by using a Transition/Mask Image.
File - The Mask image file set.
Vague - Sets the smoothness of the mask. The higher it is, the smoother it becomes (0-255 value).
Duration - Sets the time length of the scene transition.
Calls a UI Menu/Layout that can only be accessed through menu commands in-game. This includes but not limited to, Title Screen, Save menu, etc.
Name - The layout you want to call.
Save Previous - This command allows you to switch back to the previous scene when using the back button. This is useful for custom menus.
Duration - Sets the fade-in time of the scene transition.
Calls the selected scene in the same way like a Common Event. It does not switch to the selected scene, it just executes its commands synchronously.
Scene - Specifies the new scene to call.
Duration - Sets the fade in and fade out time when moving to a new scene.