Visual Novel Maker allows you to change
Project Preferences through The Menu Bar.
Many of the fields have no direct effect on your project but can be
processed and accessed in Build Configurations
and Run Configurations. For Example:
The default iOS (Cordova) build configuration will use the data from the
iOS Deployment tab to build and sign an IPA package using Cordova. Description
and Author information can be added to your build and may be visible in
app-store listings.
You can modify Project Preferences dialog window and add additional
tabs and fields in Extension Editor
> Custom Views > Preferences.
General
- Game ID - A unique ID for
your game in the same format as displayed on the picture above.
- Version - The current version
of your game. It should follow the format displayed on the picture
above.
- Orientation - If it comes
to devices which can change their orientation, such as smartphones
and tablets, you can set the allowed orientations for your game here.
- Description - A description
about your game.
Author
- E-Mail - Your contact/support
e-mail address.
- Website - Your website
- Description - A description
about yourself or your development team.
iOS Deployment
- Code Sign Identity - Your
Code Sign Identity
- Provisioning Profile -
The UID of your provisioning profile.
- Development Team - The
ID of your development team
- Package Type - The package
type.
Android Deployment
- Key Store -
Your keystore file generated with the keytool
command line utility.
- Key Store Password -
Your keystore password
- Key Alias - The alias
for your key
- Key Password -
The password of the private key.
- License Key - The
Play Store License Key for your app if you want to submit your game
to Play Store.
- Use APK Expansion File
- If you want to submit your game to the Play Store, the file size
of the APK is limited to 100 MB. You need an expansion file to go
beyond that. If you check this checkbox, VN Maker will generate an
expansion file with all your assets which can be up to 2 GB.