Audio Playback
The Audio Playback commands are commands that allows you to set and control the music and sounds in your game.
This changes the default values for the Music, Sound and Voice Commands as long as the specific properties in those commands have the lock () active.
Music - This affects the Music played in the game.
Volume changes the volume of the music played.
Rate changes the how high or low the music tempo is
Sound - This affects the Sound effects played in the game.
Volume changes the volume of the sound played.
Rate changes the how high or low the sound tempo is
Voice - This affects the Voices played in the game.
Volume changes the volume of the voices played.
Rate changes the how high or low the voice tempo is.
Plays a Music track.
File - The music track that is going to be played.
Volume - The volume of the music played.
Rate - Changes the how high or low the tempo of the music is.
Fade - The fade-in time for when the music plays.
Layer - The index (ID) of the music being played. 0 being the lowest. This allows you to layer multiple music tracks when necessary.
Play Type - How the music is going to be played.
Normal plays the music normally
Random allows you to specify a play-time range and pause time such as, how long the music should be played and at the maximum value you set.
Play Time - Its a range in seconds how many seconds the music should play before fade-out.
Pause Time - Its a range in seconds how long the music should pause in between. It also defines how long the music needs to start playing first time.
Stops the Music from playing.
Fade - The fade-out time
Layer - The index (ID) of the music that you wish to stop.
Plays a sound effect.
File - The sound effect that is going to be played.
Volume - The volume of the sound played.
Rate - Changes the how high or low the tempo of the sound effect is.
Music Effect - Sets the sound effect as a Music Effect (ME) or a fanfare jingle. The music fades out once the ME plays and fades back in after it's over.
Pauses a Music track and saves its last position.
Layer - The index (ID) of the music that you wish to pause.
Plays the paused music track from its last position. As of now, the music that is in layer 0 is the only one affected by the command.
Layer - The index (ID) of the music that you wish to resume.